Work: Modeling | Texturing | Lighting | Rendering
At Trixter I have worked on the first two seasons of the BBC series Wolfblood.
For our virtual wolves I was responsible for the skin and fur texturing.
On the second season I was asked to do some more anatomical sculpting and blend shapes for our 3D-model.
I was also working as a lighting & rendering artist on several shots.
For the transformation sequence I was working in a generalist way:
All the way from research, storyboarding, animatic to the final renderings.
Software used: Maya | Mari | ZBrush | Katana | Nuke