In this segment, I want to note down informations that I have discovered during my work as a 3D artist.
Topics will be mainly areas of the digital media production that haven't already been covered by other sites.
Even though I will try my best, there will always be mistakes, or better ways of explanations.
So, let me know if you have any corrections or additions to the covered topics!
In this article I want to give you some tips on why your Mari program refuses to let you paint your texture.
In this tutorial I want to show you how you can benefit from your primary school mathematics:
By using them in the seemingly complicated and confusing world of 3D Shading.