Trixter Film GmbH
‚ Guardians of the Galaxy Vol. 2 ‘
Texturing-, Shading-, Look Development-Artist
Guardians of the Galaxy Vol. 2
Work: Texturing | Shading | Look-Development
On this Project I have put a lot of time in finding the right look for the chrystal character 'Martinex'. It was especially tough since we see him in an environment with tons of blinking Neon lights.
For the snow city and the forest environment I have continued my work from Civil war in further developing my procedural shader setup. That helped in getting the shading done for hundred of assets.
I have also worked on developing the look for the Floating space amoeba.
Software used: Mari | Katana