April 2014 - April 2015

Trixter Film GmbH 

 

‘ Marvel's The Avengers 2: Age of Ultron ‘ 

Texturing- & Look Development- Artist 

 

‘ Pixels ‘ 

Texturing-, Look Development-, Lighting & Rendering-Artist 

 

‘ DxM ‘ 

Lighting-Artist 

 

‘ Ant-Man ‘ 

Look Development-, Lighting & Rendering-Artist


Ant-Man

 

Company: Trixter

Work: Shading | Lighting & Rendering

 

For Ant-Man Trixter created the presentation video for the Yellowjacket suit.

My Task was to build a shader that is used for all surfaces except for the yellowjacket.

For the Yellowjacket I have created an abstracted variation of the realistic movie shaded version. I also worked on lighting and rendering on a lot of the shots.

 

Software used: Katana

 


Pixels

Images ©Sony

 

Company: Trixter

Work: Texturing | Look-Development | Lighting & Rendering

 

On Pixels I have worked on the textures and shading of both Michael the Robot and a drone.

Afterwards I was also lighting and rendering most of the shots that both assets appeared.

 

Software used: Mari | Katana

 


Marvel's The Avengers 2: Age of Ultron

 

Company: Trixter

Work: Texturing | Look-Development | Lighting & Rendering

 

My biggest task on Age of Ultron was the look-deveopment of the various Iron Legionnaire characters, including their multiple destruction levels. For half a year I had the fortune to work on those characters. I have learned a lot during this period in terms of my texturing and look-dev workflow. Textures were done in Mari and look-development in Katana using Renderman.

 

Other than that I was helping out in some areas of the Ultron Mark 1 character and several other props. For the "one-minute"-shot I was doing the look-dev, some texturing & lighting for the scan- and the assembly-room.

 

If you want to read more about the role that Trixter played on Age of Ultron you can go to this article at digital tutors

 

Software used: Mari | Katana