Trixter Film GmbH
‘ Marvel's The Avengers 2: Age of Ultron ‘
Texturing- & Look Development- Artist
‘ Pixels ‘
Texturing-, Look Development-, Lighting & Rendering-Artist
‘ DxM ‘
Lighting-Artist
‘ Ant-Man ‘
Look Development-, Lighting & Rendering-Artist
Ant-Man
Company: Trixter
Work: Shading | Lighting & Rendering
For Ant-Man Trixter created the presentation video for the Yellowjacket suit.
My Task was to build a shader that is used for all surfaces except for the yellowjacket.
For the Yellowjacket I have created an abstracted variation of the realistic movie shaded version. I also worked on lighting and rendering on a lot of the shots.
Software used: Katana
Pixels
Images ©Sony
Company: Trixter
Work: Texturing | Look-Development | Lighting & Rendering
On Pixels I have worked on the textures and shading of both Michael the Robot and a drone.
Afterwards I was also lighting and rendering most of the shots that both assets appeared.
Software used: Mari | Katana
Marvel's The Avengers 2: Age of Ultron
Company: Trixter
Work: Texturing | Look-Development | Lighting & Rendering
My biggest task on Age of Ultron was the look-deveopment of the various Iron Legionnaire characters, including their multiple destruction levels. For half a year I had the fortune to work on those characters. I have learned a lot during this period in terms of my texturing and look-dev workflow. Textures were done in Mari and look-development in Katana using Renderman.
Other than that I was helping out in some areas of the Ultron Mark 1 character and several other props. For the "one-minute"-shot I was doing the look-dev, some texturing & lighting for the scan- and the assembly-room.
If you want to read more about the role that Trixter played on Age of Ultron you can go to this article at digital tutors
Software used: Mari | Katana