Mathias Herbster

pixotropic.com

 

Mathias Herbster, Munich based Graphic Artist

with 10 years of experience for feature films, commercials and games

 

       Specialised in:
  • 3D Modelling
  • Texturing
  • Shading
  • Lighting & Rendering


Worked with:  

 

Modeling Maya, ZBrush
Texturing Mari, Substance Painter, Photoshop
Shading & Lighting Maya, Katana, Houdini
Rendering Arnold, Vray, Mantra, Renderman, MentalRay
Compositing Nuke, After Effects
Scripting Python

 


Worked at:

 

TRIXTER

IGNYTE

VELVET MEDIENDESIGN

DASSAULT SYSTEMES 3DEXCITE

TOPALSSON 

EMERGE & SEE

NORDPOLARIS

NOMIS


Worked on: