Mathias Herbster
Mathias Herbster, Munich based Graphic Artist
with 10 years of experience for feature films, commercials and games
Worked with:
Modeling | Maya, ZBrush |
Texturing | Mari, Substance Painter, Photoshop |
Shading & Lighting | Maya, Katana, Houdini |
Rendering | Arnold, Vray, Mantra, Renderman, MentalRay |
Compositing | Nuke, After Effects |
Scripting | Python |
Worked at:
TRIXTER
IGNYTE
VELVET MEDIENDESIGN
DASSAULT SYSTEMES 3DEXCITE
TOPALSSON
EMERGE & SEE
NORDPOLARIS
NOMIS
Worked on: